In Shadow Dragon, there are five levels of Hard Mode, none of them feature the prologue, with hard available from start and more difficult versions are unlocked by beating the last, with the highest called H5, or Merciless. This is because of a translation error in the english language releases where the contents of hard mode are indistinguishable from the Japanese Maniac Mode, aside from the name. Additionally, the weapon triangle and map affinities no longer applied. In the Hard Mode of Radiant Dawn, the Battle Save feature was disabled, and the player was unable to see enemy attack ranges on the map. In Radiant Dawn, the player had to first clear the game on Normal Mode in order to be granted access to Hard Mode. In Hard Mode, there are usually more enemies, and they are more powerful, receiving a set number of hidden Level Ups. Beginning with Fire Emblem: The Binding Blade, games offer a Hard Mode after the player has cleared the game once. Hard Mode is a game mechanic and seen frequently in the Fire Emblem series.
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